I'm helping at GAMA this year (Game Manufacturer's Trade Show) at the booth for Wizkids, the guys who make Heroclix. I took advantage of my Exhibitor pass to take in a couple of the press releases, wander around, and swipe cookies and fried chicken from the banquet hall.
Early day tomorrow if I want to hit the Wizkids Heroclix presentation (and I do. Shit's like plastic crack, and I needs me my hit). But, I wanted to throw up some info for what I saw today. The short, short version:
Steve Jackson Games:
I only mention them first because I saw at their booth a banner for Mother Effin' AXE COP: THE GAME!! "Chop Their Heads Off and Take Their Stuff!" I pooped. And orgasmed. It was awkward.
Wizkids:
Sat in on their presentation, so I obviously saw the most from them.
Hunger Games:
- Based on the Young Adult fiction series of the same name, which I understand is becoming immensely popular, and may have a movie coming out soon. WK snatched up the rights to this series preemptively, and they have a game based on its post-apocalyptic, gladiator-training remnant society. Aside from that, no idea how it plays, but I know its being, currently, marketed towards the teen girl demographic. I'm amazed that a series of books about gladiators fighting on a scorched Earth is selling so well with teen girls, but more power to 'em. Can't be worse than Twilight, and we can always use more girl gamers.
Christmas Story:
Based on the old movie with Ralphie and the bunny suit... you know the one. Its an old school board game based around movie trivia. Be sure to drink your Ovaltine.
Jeff Dunham:
Not much known here, other than they have a license based around the popular Vegas comedian. I see this giant towering over me, Galactus style, on the highway every day. Game may or may not be based around joke cards, and may or may not have an electronic reader with vocals. Party game for that Scattergories type of crowd who happens to watch a lot of Comedy Central.
Iron Maiden:
Already known by most gamers, this release targeted at old Metal fans comes in 2 forms. First will be a stand-alone board game with 4 highly detailed figures of Eddie, the IM mascot/zombie/warrior. There will also be a Heroclix compatible set of the figs in a gravity feed or something. More on that tomorrow. Release date, "This year-ish".
Star Trek (Two games, Expeditions and Fleet Captains):
- Expeditions- Based on the new movie universe, this is a fast-paced cooperative game. It has a mission tree, which is a series of cards with Dilemmas on them which must be solved using your Crew's skills. Over time, the missions branch out, and you follow the path, based on your success rate, down to the final resolution of your story arc to see how your mission ended. Success or failure. 1-4 players, about $50. 300 cards makes for a ton of mission variety. This one releases June 15th. Not sure about this next game. I think they're shooting for fall. It has more pieces and a longer production time.
- Fleet Captains- This is the big boy, much bigger than I'd expected. MSRP $80-100 (not sure yet). Its a hex-tile based game, a bit in the vein of Twilight Imperium. The universe is randomized, but unlike TI, you can make the universe in all kinds of geometric patterns, whatever floats your boat. Currently 2 or 4 players, you play as Federation or Klingons and you vie for planetary control across the universe. Your ships have limited power to spread between engines, shields, weapons systems, and you have to plan accordingly how to use them each turn, to maneuver, to defend, to attack. Contains 24 large, deluxe, sculpted miniatures, and a whole bunch of cards and tokens and things. Has characters and event cards spanning all of the Treks, except for the movie. That is 'its own universe' even in the game. Future expansions with more races may be coming.
Quarriors- Dice based game. 20 minutes to learn, 30 minutes to play each game. 130 pre-molded dice, and a few cards to go with each. Large dice pool and randomized cards which change the functions of the dice make for some surprises and lots of replay value.
Mage Knight- The brand is being relaunched, but I'll say that the game is not. This is not compatible with the old Mage Knight figs, so leave them on the shelf. However, the world, the fiction, the characters that the game was based on will return. This is a boxed game, not collectible. It does have a click mechanic, but its not a squad-based game. This iteration will be an epic campaign game with more of a roleplaying edge. No details on mechanics yet.
Lord of the Rings- Again, they are using the license for two products. There will be a Heroclix compatible one, but for now, I've only heard about this board game. Stand Alone, 1-4 players, semi-coop. Players play as the Nazgul, hunting the Hobbits. Players have to work together to find and kill the Ring-Bearer before he reaches Mount Doom. Failure means all the players lose. However, there can only be one winner, so at some point, you have to start stabbing each other in the backs. Could be fun. Play with good friends, or risk getting stabbed.
There were also Smurfs and Gremlins, but those are so far out of my demographic, typing about them will cause me to seize up.
Wizkids is definitely all about variety this year, with a ton of games for a ton of audiences, each with their own feel and medium. Its quite a change from the day where it was 50 iterations of Clix (though, more of those too). You can see them trying to stretch and reach as many people as they can, building a solid foundation in poor financial times that they might grow with explosive speed when people are spending cash like crazy again. I think Trek, in particular, could stick around. It wasn't long ago I started looking at old 80's Trek games, wishing there was a good board game for the property. A friend of mine has this old-assed Klingon Empire politics game, and its pretty solid fun. Really looking forward to seeing Fleet Captains completed.
As for the other guys...
AEG:
Where Wizkids was all about growth, AEG took the other business direction and has decided to trim the fat. They released some products that did weaker sales last year, and they say that they knew out of the gate that they might fail. This year, its all about the core titles.
- Legend of the Five Rings Emperor Edition- The old game gets a facelift. Better art, refined card design, better packaging, new marketing campaign. This is now the Premium CCG. I've always liked this game, I hope it continues to thrive.
- L5R gets some more boxed campaign stuff for their RPGs.
- I don't know much about Nightfall and Thunderstone, but they both will receive heavy support this year, with a new expansion for Nightfall, and plenty of supplements for Thunderstone.
They have made the transition from CCG guys to Boxed Game guys. This year will be a time of fortification before seeking more expansion. Oh, but there is some mystery Ninja game they're working on...
Wizards of the Coast:
- So far, not a whole lot going on here. More Magic: The Gathering, which has continued its growth, as always. Still remains the most stable game in most stores. Some pictures with packaging for the next set popped up, but that's about it. I expect more announcements over the week, of course. Today was just spent touting Magic. ... do these guys have any other licenses now? D&D of course, but the minis line got cancelled... maybe we'll see some more boxed games. Those seem to be a huge hit for everyone right now.
Sandstorm:
- Biggest announcement was the continuation of Cthulhu Tech, and the introduction of a Cthulhu Tech miniatures game, kind of in the WarMachine vein. Plan is to release base armies, and then 1 new unit for each of 4 factions each month.
- Another heavy sci-fi, Lovecraft inspired RPG set is on the way this year. Revamped rule set. Also, in general, just a lot of Sci-Fi RPG books. Great production value on some of these.
- A few other party games coming. Nuts! and Kittens in a Blender stood out the most.
Paizo:
Turn your mic up, none of us could hear anything, dammit!
Okay, and that's what I've got for now. Time for bed. Photos coming in time... but not today. I'll probably have a photo album mash-up at the end of the week.
Showing posts with label wizards of the coast. Show all posts
Showing posts with label wizards of the coast. Show all posts
Wednesday, March 16, 2011
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